Box Art
Game: Megaman
First Released: December 17, 1987, Famicom
Developers: Capcom
Platforms: NES, Genesis, Playstation, Gamecube, Playstation 2, Xbox,
Mobile Phones, Virtual Console, Playstation Network
Rated: E, for Cartoon Violence
First Released: December 17, 1987, Famicom
Developers: Capcom
Platforms: NES, Genesis, Playstation, Gamecube, Playstation 2, Xbox,
Mobile Phones, Virtual Console, Playstation Network
Rated: E, for Cartoon Violence
How I Came To Play This Game
Octopus Batteries
A long time ago I bought the Megaman Anniversary Collection for the Gamecube which included the first eight Megaman games and two arcade games.
Story
To understand the story of Mega Man, one must look back at the events which occur before the game takes place, and to do so, one can look to sources such as Rockman Perfect Memories which have taken the time to document the information reported by Capcom over the years in regards to the series: The story of the Mega Man universe begins in the mid-20th century with the birth of Thomas Light and Albert W. Wily. These men would attend the same university, the Robert Institute of Technology, studying the field of electronics and eventually receiving PhDs. Some years later, Dr. Light formed a laboratory with the ambition to use computer and electronic technology to benefit mankind in the coming era. Dr. Wily, meanwhile, tired of being one step behind Dr. Light, constructed a secret robot factory in the Pacific and began to plot a way to conquer the world. Dr. Light made his first leaps in the field of robotics, creating various robots to benefit mankind. Light realized the potential of his projects. He wanted to create robots that were human-like. He wanted to build robots that contained artificial intelligence within them. Thus, Dr. Light produced the first one of such robots - Proto Man. Proto Man was the base design of the Sniper Joe robots, but was instilled with an artificial intelligence unlike anything the world had ever seen. Yet, Proto Man possessed a true sense of independence, one that made him much like true human beings. When it came to light that Proto Man had a faulty power generator, Proto Man misunderstood his creator's intentions, thinking that repairing him would take away his individuality. Because of this he ran from the lab. (In the remake Mega Man Powered Up, Proto Man also seems to resent Dr. Light.) Still, Light did not give up. Later he set to work on building a pair of robots, thinking that two would work together and overcome the independence issue. It was thus that Rock and Roll were born. Rock became the lab's new assistant and Roll became a housekeeper. With the success of this project, the good doctor went on to create six more robots, each for industrial assistance purposes: Cut Man, Guts Man, Ice Man, Bomb Man, Fire Man, and the prized Elec Man. (In Mega Man Powered Up, Oil Man and Time Man were added, although their canonicity is questionable.) Soon, Dr. Albert W. Wily had finally had enough of living in the shadow of his colleague, Thomas Light. Light's reception of the Nobel Prize, as well as his winning the LIT Manual Design Contest drove him over the edge. Wily realized the potential of robots built with true A.I. - they could be used for other means. Dr. Wily stole and reprogrammed all of Dr. Light's industrial robots. However, unwisely, he missed Rock and his "sister," Roll, as the helper robots did not suit his needs. Dr. Light soon discovered that his former colleague was to blame. With Wily on the loose with an army of intelligent and powerful robots, Dr. Light knew that the world's police forces and armies weren't ready to deal with this new challenge. It was thus that Rock, the lab assistant, volunteered to be converted into a fighting robot. Rock had a strong sense of justice and couldn't sit by and watch his "father's" work be destroyed before his very eyes. As such, in May 25, Light reluctantly converted the former lab assistant into a robot of unimaginable potential. Equipped with Ceratanium armor and the Mega Buster, Rock became known as the super robot Mega Man and set out for Wily's fortress to stop Wily from taking over the world.
Robot Masters
Gutsman, Cutman, Elecman, Iceman, Fireman, Bombman.
Review
This game is a very short one. You could probably beat it in a half hour. However, this game still holds up for being a good game. You just run around, shoot bad guys, and jump on platforms. You can't get any simpler than that. One cool thing is you get to keep the weapons from the bosses you've defeated. The weapons can be used to kill the bosses easily by figuring out which one is their weakness. It's a lot like rock, paper, scissors. One thing I'll always love is something I call Megaman's magic toe. He can stand on ledges even though just the last pixel of his foot is on the ledge.
Releases
Megaman was first released for the NES in 1987. Then, a remake was released in the compilation for the Sega Genesis called Megaman: The Wily Wars in 1994. Then in 1999, another remake was released in another compilation called Rockman Complete Works for the Playstation in Japan only. Another compilation, the Megaman Anniversery Collection, was released for the Gamecube and Playstation 2 in 2004, with an Xbox version released in 2005. Another remake was released for PSP in 2006 called Megaman Powered Up. It was released for Mobile Phones in 2004, and for Wii Virtual Console in 2008. In 2009 it was released on the Playstation Network.
My Rating
I give this game a 10/10. It a short game, but also a great game.